Yesterday Steven decided to drop the NDA temporarily for official content creators, which resulted in lots of streamers providing live gameplay footage from the battle royale squad testing. The test lasted for about 3 hours, providing Intrepid with tons of useful information.
Steven also shared on Twitter that next week, also those who are not official content creators, will be able to stream and share their content from the Alpha 1 Arena test.
Check out all the awesome videos from yesterday:
itsZiz having fun in the stress test yesterday, finally being able to stream it to the public!
The program is intended for content creators looking to cooperate in building up our communities. Currently we are looking for streamers and video content creators, though this may be expanded in the future.
I was one of the lucky 250 to gain access to alpha 1 stress test on Sept. 7. Here's a few thoughts on the game's battle royale mode and visuals...
The game mode was a standard battle royale last Man standing. We were only allowed to queue for solo. If you've played fortnite or are just familiar with the genre, you know how the game mode goes. Special abilities like high jumps or explosion arrows were locked to the weapons. Some armor dropped with camouflage specials which did seem like a major cheat mode.
The visuals on the other hand were out of this world. My game defaulted to epic settings causing a minor stutter, which was corrected by dropping shadows down. Playing on lowest graphic setting didn't hurt the visuals much at all, even looking better than other AAA games on max settings. Every element of the game looked beautiful. Plants to trees to water. The weapon effects...
Last night at ~0300 CEST, the Alpha 1 stress test for Ashes went live. The stress test will include a limited number of testers, which will increase each week. The first week only has about 450 testers (but this may be increased), the second will increase that to over 2000 testers, and finally 5000 testers for week 3. The point of this stress test is to test their server backend, login-system, matchmaking, etc. All those underlying mechanics that need to be working properly before they open the gates for all those with Alpha 1 access.
The participants are chosen from Kickstarter backers, then summer backers, and finally the pre-order pack backers. If you are not selected in these weeks, don't be alarmed: After about 3 weeks of stress testing, Alpha 1 will be open to allthose with access to that phase.
With the unveil of the Alpha 1 combat trailer, I decided to share my analysis of the trailer to highlight noteworthy elements and discuss them in detail. In case you missed it, you can view the full trailer here. The key points that I took away from the trailer are below, followed by my thoughts on each of them. Please let me know if you enjoyed reading this article, I'd love to do more of these in the future!