What Make a Good MMORPG?

Morashtak

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While Tips Out is, in the end, selling Classic WoW has IS answered any/all of the pillars that is discussed in the video?
  1. Progression
  2. Customization
  3. Immersion
  4. Competition
  5. Cooperation
  6. Community
Would seem that Steven and crew have answers but in the end all the mechanics will need to be in place in order for the game to reflect all six points.


 
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